Mathieu Landry
Portrayed By: Jessie Williams
Status: Alive and Well
Age: 22
Calling: Street Performer
Pantheon: Loa
Divine Parent: Legba
Significant Other(s): None Yet


June of 1988 was a time of unrest in Haiti, for Murielle Landry, it was a time to brave the waters of the Atlantic and the Gulf of Mexico in a bid for freedom in the United States. Fleeing the country on the 18th, it would happen on the 19th that Henri Namphy would overthrow the presidency in a coup d’état – he himself would be overthrown in September by a military regime that would last in effect for the next several years. However, for Murielle, that is another story.

Her story takes her to Biloxi, Mississippi, and from there on her flight further north out of the port city beyond St. Martin between rural Mississippi and the wildlife areas of the De Soto National Park and the Little Biloxi State Wildlife Management Center. Here between the smaller cities of Wiggins and McHenry, should would eventually set up shop as the local Mambo for residents who still believed in the vodoun practices and beliefs carried over on the ships some four hundred years ago. This would not come before she would give birth to Mathieu during her flight. Her son would accompany her starting in Biloxi.

Mathieu would live his younger life believing himself to be the bastard child of some Haitian revolutionary either defending president Manigat or in the coup itself, but either way fighting for something they believed in and either way his eyes being on Haiti and never really on his school work. At times he would be labeled as a delinquent and troublemaker other times a lackadaisical day dreamer. His teachers also knew when he put his mind to something he would excel at it, but knew that much of the time he rarely had his mind at school for some reason.

By the time high school would come around, Mathieu would be more of the class clown than the good student and associating more with the wrong crowd. From breaking into buildings and stealing cars to dealing drugs, Mathieu seemed to be involved in this as much as he could. There wasn’t much of this activity in his rural area, but if it was around, it was certain his name would be involved with it. This would lead to his dropping out of school and hiking off for Biloxi.

Here in Biloxi, Mathieu found a new way to live, by day he became a street performer for tourists and locals alike – creating a routine involving juggling/throwing knives. However, else times when money was scarce (or tourism was at a low), he was a down right con man, having no problem hustling and lying for money as suited his needs. This combined with his criminal inclinations would eventually land him in jail and then in prison.

Prison, however, would settle the score on his true lineage where one night he would receive a strange calling from his real father – Papa Legba, sometimes known as St. Peter. Over a laugh at the predicament his son was in and the revelation that he was indeed his father, Legba would set Mathieu free from prison, putting his feet forward on a quest towards New York City for unexplained reasons. Though not without a mystery – he was left abandoned in the bayou, in a small hut.

Seemingly abandoned there were a few salvageable items. Some seemed worthwhile to keep, a spear and an atlatl, a few others seemed random. The random items were in very good service compared to the dilapidated hut and thus Mathieu chose to keep these items as well. Aside from the spear and the atlatl, they included an red arm garter, a brass monocle, and one tarot card (the Fool).

He would travel by foot, experimenting with the items and coming to learn these were gifts from his father and instruments to help him as a scion of Legba. Now, all he had left to do was figure out what his purpose was in New York City.


~in progress


Name Relationship Notes

Events Thus Far

Links to logs with event summary. Woosh!

Character Sheet

Strength 2 Charisma 2 Perception 4
Epic Strength 1 Epic Charisma 1 Epic Perception 1
Dexterity 4 Manipulation 3 Intelligence 3
Epic Dexterity 1 Epic Manipulation 0 Epic Intelligence 0
Stamina 3 Appearance 2 Wits 4
Epic Stamina 0 Epic Appearance 1 Epic Wits 1
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